Update 1.0.0.1
Hello, here is the next update 1.0.0.1. First off you will need a new save. I discovered that I did not size the dem file properly. I thought I did, but guess I did not save it. That has now been fixed but that did mess up stuff, most of which is fine now. Ground paint (EX asphalt, forest ground, etc) did not come back. I am having to repaint that in by hand. You will come across areas that should be painted that are not, they will be, and will be in a future update (hopefully next week). I did try adding multi angle terrain and failed. I will go back to it at a later date.
In this update,
Added thundrfs defualt types. With that I have used that to not allow AI fields to plant the new crops, potatoes, sugarbeets. You can however plant those crops.
Jcl's better rowcrop textures for corn and soybeans.
Some roads have been changed along with added AI traffic on those roads. I do not know how to make road intersection's in blender, so they are still old. Except one near the animal dealer and coopers. I will try and change them out at a later time.
Archwall barn doors now work after buying the land.
Weeds now work.
I decided to remove quite a few of the building's from previous farm sim games. I do still plan on updating those areas as stuff becomes available.
Hail/tornado's should no longer freeze time. I will delete the two messages about it. If it does happen turn disaster's and let me know.
Any problems please leave a comment.
Get Midwest Horizon FS25
Midwest Horizon FS25
Status | In development |
Category | Game mod |
Author | Farmwithmike |
More posts
- Update by the end of the week hopefully9 days ago
- Fixed the download file14 days ago
Comments
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Not sure if anyone could help me with this, but I'm able to download the map and get it into my game. Once, I start loading into the map it hits 100% then closes FS25 entirely
I really love the map, but the old buildings have no texture to them, and I don't know If it's me but the buildings loading very far away but not the trees.
glad you like the map. It he old building have textures for me. As for them loading very far away is it just the old buildings or old and new, also all of them or some? Like past the border of the map. Not sure if you can but try and get a screenshot and post a link to it here.
all good I fixed it was a mod conflict
Ok cool
Really nice work Mike. Getting rid of the old buildings makes a big difference and I like how you lowered the road edge at field 118 for water ingress. It's little details like that create immersion.
I personally like the original roads better, the sandstone color with imperfections and tar snakes fit the map but completely understand it's all part of updating for '25. Great work!
Thank you. I felt removing most of the old buildings was a good call, since they don't have collisions and are outdated. Also don't have to worry as much about leaving stuff behind in the map files. I kinda like the original roads better myself. The tar snakes can probably be added, something i'll look at later if I can remember lol.
Do you have the original convert file still? I'm noticing some odd shadow effects pop in/out specifically driving vehicles/ Giants John Deere 4755 very noticeable. Possible issue on my end but would like to do some testing with the original roads.
I think I still have the original roads, I’ll have to look when I get home from work. I was noticing weird shadows as well. I don’t remember having them before the giants update. I might have and just didn’t notice them. Either way I was not sure if it was my computer or not.