Question to yall on view distance
Midwest Horizon FS25 » Devlog


Question for yall, how is the view distance on buildings, trees, etc? I had someone ask me how I had all the trees rendered after posting some screenshots in a discord. I remember when I first started this convert I was having issues with rendering distances. I then modified my game.xml and it looks like the screenshots posted here, where trees and such are rendered in from a long distance away. Are any of you having render distance issues, I'm now trying to figure out if it's the map, lower end pc's, or maybe each person's settings.
If it's a map issue then it's something I need to look into trying to fix. I know there are a ton of trees on this map so maybe that could be it as well.
Any insight will help thanks
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Midwest Horizon FS25
Status | In development |
Category | Game mod |
Author | Farmwithmike |
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I'm a little different because I like running FS @ 120fps so I always go into GE and delete all trees, excellent performance gains. But I did run your update 1.0.0.2 for a while vanilla and @ 2.0000 trees would pop in.
Moving the xml to 5.0000+ eliminated it. I've always edited the draw distances because the render circle is annoying, but I wouldn't worry about it as Giants themselves have said they've always had distance rendering issues.
I think mine is at 5.00. With mine I stay around 60fps so I’m happy lol. That circle is annoying.
On riverbend I didn’t have to change that for the trees. Might just be because of the amount of trees I have is crazy.
For me the trees arent render very far away at least not as much as the building.
I have a 10900k with a 4080S with everything crank to the max in the ingame setting.
For exemple, the road in the front of the dealership i can see the building on the farm by land 153 but there is no trees rendered
Edit: I have not modify the rendering distance in the XML i'm using the base game distance.
ok so it’s a tree render issue and not buildings as well or as bad. Also other maps don’t have tree render problems for you correct?
Typically the building are renderd at the same time as the tree, so if there's some tree in the front of a building for exemple i won't see the building behind or only what would be visible like the roof.
ok thank you for letting me know that.