Midwest Horizon FS25
A downloadable mod
Midwest Horizon was originally released for Farming Simulator 19 by Txzar Mapping, converted to FS22 by Tyson Diniz, and instantly became a hit in the North American Farming Simulator community, the map is based on New Bremen, Ohio, and offers great opportunities for building your own farm of any scale. For Farming Simulator 25 I decided to change as little as I could, while also bringing it to farm sim 25 standards . Also a coop to buy seeds lime, and fert has been added to the top right side of the map. With 152 fields, and numerous static farmyards, your options are endless, so buy a pickup truck and go exploring to find your new home on Midwest Horizon!
This is still a work in progress.
I am new to modding and this is the first project like this I have tackled. I am learning as I go. Both grain sellpoint's have been rebuilt I am also using the gas station and dealership from riverbend, the dairy is from one of the maps. I plan to update these later as more mod's become available.
I have changed out some of the buildings throughout the map. I will continue working on those and will update the map as I go. The animal dealership is not an area I am happy with. But it will work for now.
By Field 18, and 131 you will see 153. If you purchase that for $0 it will give you all the land the roads are on, as well as the areas in between the fields. The areas are subject to change as I update the farmlands. Farmland 156 as well as a few others so far will give you access to those farmlands. As I continue updating the map, the buildings on those farmlands will be able to be sold, once the land is bought.
Multi Angle Terrain
Animalfood.xml I have made a few changes to this. Now you can make your own personal changes as well.
Antler22's Alalfa (Read the alfalfa dev log for my changes)
Rye, Triticale, Green rye, and Silage corn by PfalzAgrar
Please read the dev log for the changes.
Things to do
Update the pre-built farms and edit the farmlands.
Add power lines
Do some editing on the environment.xml set the weather closer to real location.
Fix any bugs, and errors as well as file cleanup
Mods I suggest you downloading or the some of the sheds will not show-up. This is a work around until I can get permission to use the sheds. Only the buildings I have not gotten permission yet is on this list
Cattle Stable by FSG Modding - FSG TAZ_MAN
https://www.farming-simulator.com/mod.php?mod_id=306898&title=fs2025
Credits
Antler22 Alfalfa https://antler22.itch.io/alfalfa
Farmerbob - based 4x map
CBJ for initially releasing this map, and T, Diniz for converting it to FS22
LJR modding- 50x72 morton shed, 40x84 hay shed https://ljr-modding.itch.io/
American outback- American Bank Barn https://americanoutback.itch.io/
Bcbuhler- his gain bin pack and the coop https://bcbuhler.itch.io/
Ag Farms - 40x70 Shed https://ag-farms.itch.io/
Barbicha - old barn from FS22
Squatchmonky https://squatchmonky.itch.io/
Pleasant view farms https://pleasant-view-farm.itch.io/
Thundr https://thundrfs.itch.io/
JCL's farm equipment https://jclsfarmequipment.itch.io/
AEN Design https://www.farming-simulator.com/mod.php?mod_id=303404&title=fs2025
Mappers Paradise
https://www.facebook.com/MappersParadiseMedia/?checkpoint_src=any
FSG Modding - FSG TAZ_MAN
https://www.farming-simulator.com/mods.php?title=fs2025&filter=org&org_id=211025...
Macktrucker921
https://www.farming-simulator.com/mod.php?mod_id=308796&title=fs2025
Scooter's workbench
https://www.farming-simulator.com/mod.php?mod_id=304941&title=fs2025
BSL modding
PfalzAgrar
https://www.farming-simulator.com/mod.php?mod_id=313306&title=fs2025
Farmhouse by Mappers Paradise/Celobuki
https://www.farming-simulator.com/mod.php?mod_id=303397&title=fs2025
Updated | 10 days ago |
Status | In development |
Category | Game mod |
Rating | Rated 4.2 out of 5 stars (10 total ratings) |
Author | Farmwithmike |
Download
Click download now to get access to the following files:
Development log
- New crop update is out10 days ago
- Working on two new updates15 days ago
- Hotfix for giants update48 days ago
- update 1.0.0.5 soilmap59 days ago
- update 1.0.0.490 days ago
- Terrain shader hotfix93 days ago
- Question to yall on view distanceMar 29, 2025
- Alfalfa patchMar 28, 2025
Comments
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First, I love this map. We are playing on a hosted multiplayer server. I get an error sometimes when placing objects down that says its overlapping with an object even when nothing is there. Sometimes, when we remove some of the buildings that were there previously we get that error. It can be solved by using free place, but you have to change the ground etc to keep it from floating. Wasn't sure if this had been an issue before. I've tried it in single player as well and it seems to be an issue there too.
glad your liking the map. I have not heard of that happening. I don’t have a server to try it on tho. As for it happening in single player also. I’ll have to check that out, and see if it happens to me and if I can fix it.
We are working around the error on our multiplayer server. just a minor inconvenience really for the person who knows how to play FS really. Keep up the great work!
I just started a new save to see of I deleted a few buildings, if I could get it to do that. I bought farmland 155 and sold a shed, and the house. I had no problems placing two different sheds in those places. Do you happen to remember which farm and buildings were/are causing you problems, so I can try those?
when i go to download its says files no longer there
I just tried on my phone and the file is still showing as there.
Any idea why the map is showing up on my downloaded mods but when I goto start the game, the map is not there?
Did you get it working. All the files are showing for me.
Not yet. I have downloaded it a couple different times, no luck. Was not sure if anything needed to be unzipped or there was a trick to it.
Like i said, it shows up on my in game mods, just doesnt show up when i am trying to create a game.
I re-zipped and uploaded it again, the file it all looks in place. Try the new download
Just tried this, still no luck. Not sure whats going on with my game lol.
Checked my "log". Was an error with the name of the mod, not sure what exactly was wrong but i changed it. Working now, thanks for the help
I’m confused on the name being wrong, as I didn’t change it and I checked and it’s the same as the one I’m running. Glad you figured out the problem.
Can you copy and paste what you change it to?
Yesterday was busy for me and only had a few minutes to pop in the computer, so maybe I just over looked a letter lol.
love this map... should add precision farming bc it does not work idk if that js for me or everone it would js be nice to have
PF works for me. I also have a semi custom soilmap that comes with the map as well.
Man this map brings back so many memories. It was the first 4x map I've ever played on when I switched to PC!
It was not my first 4x to play on, but it was the one I kept going back to when I got bored with other maps lol.
This is my favorite map as well. Now we need to get an Autodrive course made for this 25 edition of the map.
That would be a lot of fields for o put stops in lol. I have a partial course from the farm I use lol.
is there anyway to take the Autodrive from fs22 of this course and convert it somehow and make the additions?
I am not sure on that. Might just be able to take from your 22 save and put it in this save.
I downloaded the map Monday and have been playing it since. I really enjoy the map and look forward to any further changes you make. I did have one interesting thing happen with alfalfa. I had it planted in field 9 and forgot to harvest it when it was time. I have played with other maps that have alfalfa, so I just planned to harvest it the next month. The crop reverted from a full ready to harvest state to the first visible growth stage after being seeded. I tried to cut it, thinking maybe it was just a visual bug, but it wasn't. I got almost no yield off the field. Not sure if this was intended but just wanted to let you know.
I am glad you are liking the map. I do plan on more updates. Been taking a break. No the alfalfa should not do that. I’ll look into it and see if it happens to me.
Sorry it's taken awhile to get back to you, been busy. Here is what I noticed from just testing it. I easy dev'ed a field in with alfalfa, going into winter at full ready to harvest. During winter I think DEC, it went back to growth stage 2. In april it went back to the first ready to harvest stage. I slept though 3 years and I had the same results. If it's still happening to you it might be a mod conflict.
Thanks for getting back and no worries at all on the wait. We all have real life to attend too
Are you still having the issue with alfalfa?
Not that I’ve noticed. Admittedly I have been prepping and planting/seeding the other fields, so I can’t 100% say for sure. I’ll get a chance to thoroughly test it this weekend and let you know.
sounds good, let me know the outcome as I’m curious.
1.9.0.1 update now map is not working right texture is bad
I’ll look at it this afternoon when I get home from work.
Changing:
to
in the map.i3d fixes it.
Thanks for posting the fix, update is out.
Love this map but lots of errors and warning in log, Patch broke the terrain on this map. Heeeeellpp!!
I’ll look at it this afternoon when I get home from work.
just a heads up that the patch seems to have broke the custom textures paths on maps again. I loaded this map over lunch and all the road and ground textures were gone.
I’ll look at it this afternoon when I get home from work.
Any chance that the Co-op will be getting looked at in the north west corner of the map? You can purchase the land, but not able to enter or fill machines there. Loving the map so far!
do you mean north east? If so I don’t buy the land and I can still fill liquid fert and herbicide. Will have to check the solids and seed when I get home.
I also cannot enter the buildings? And yes NE lol
Are you talking about the ones circled in red or green? I assume the ones in red are what you are referring to. As far as I know the modder who made this mod didn't make those open. I just double checked and was able to fill a lime spreader with lime, also was able to fill a seeder with seed and solid fert.
I am REALLY enjoying this map! I was always so frustrated using the versions in fs19 and fs22 because so many of the buildings weren't usable or removable. They always seemed to be in the best places for setting up the farm.
If you're able I'd love to see more crops like the ones from Gnadenthal: Clover, Rye, Triticale, Millet, Spelt, Mustard, Flax, Buckwheat, Lentils, chickpeas. Maybe both winter and summer varieties of cereals. Though not sure how hard that would be.
Thank you for revamping this map.
P.S. When you use the console command pfUncoverAll All of the layers look great aside from the nitrogen that has a lot of squares of poor or good levels that don't like up with anything.
glad your liking the map. That was my problem with it in 22 all the buildings were old versions and useless.
I would like to add rye and possibly triticale. Not sure if I’d add the other ones or not.
I’ve noticed that on my own fields but not sure that caused it. I’m have to look into it more.
I loved this map on 22. I used the edited one done by simulation farms that had a couple of nice updates like the TSC buypoint store.
Any chance that you made the placeables sellable on this map That is one thing I didn’t like in 22 was you couldn’t delete or sell any of the buildings or houses
I agree I would love to see more added crops if possible. I actually took 22 and added all the crops I could find and I came up with over 60 crops on the map. Still a WIP on my pet but it’s nice to have options. Thanks for all you do and looking forward to checking this out.
I used his update as well on 22.
All buildings on the farms can be sold once the land is bought. With the exception of the cow barn on the bsl farm. I’m not sure why I can’t get that one to be sellable. If you come across a house or shed that can’t be sold let me know and I’ll look into it. The sellpoints etc can’t be sold.
I’d like to add some more crops especially rye, also some stuff like CCM. I just have to find textures and so on for that.
why is it when I sell a pre placed farm house it doesn't disappear?
what farm is it?
Thanks for the map its been my favorite and go to since fs19
I noticed that if you plow fields bigger there is no soild data on that piece then. Maybe because of the need for custom soil map? and no data on mini map for pf. Thanks again for the map Farmwithmike
your welcome. I’ll have to look at that. When PF came out I already had crops in the ground. I did notice when I sprayed fertilizer the mini map didn’t reflect PF. I figured it may have to do with them already being planted.
I am working on a custom soil map, it’s gonna take me a little bit. While working on the soil map I also noticed that for some reason when I’d go into a new save to test it. I would buy a field, under the PF tab I couldn’t see PF stuff. I’d have to save the game, exit to main menu then load back and it showed fine. Might want to try saving and exiting and loading back.
Precision Farming seems to be working great with the map.
I have not had any problems so far either. I am working on a soilmap. The edges of the fields will have the worst soil. also have it setup were soybeans require nitrogen.
There are many holes in the field when the crops start growing. Does anyone know why?
I am getting the same thing. Are you by chance running the real weather mod? I’m wondering if it’s maybe something to do with the moisture or something.
I turned off that mod I will see if it fixed it, thanks.
ok, let me know if that fixes it. Will help me figure out if it’s a map problem or not.
What are your thoughts on the upcoming precision farming? It's a feature I always really liked and curious if you plan on adding it.
For starters I can't wait for it to come out. I'm am not sure if it will run right out of the gate or if I have to do something map related to make it work. I will have to figure that out. I would like to do a custom soil map, where the edges of the field yield less and gets better towards the middle.
Loved MH in 22. Got hundreds of hours on it. been following the project and glad to see it coming along. Let me know if you want a hand with the crop calendars. I got em figured out before this last FS25 patch and had to figure it out again after the patch. So far, I've been tweaking the calendars on most the maps I've been playing with no issues.
It's been easily my fav map as well. Any info you can give me on crop calendars would be great. I hate not having mine, the one I had working before the giants update was the one I tweaked for 22.
Do you have a discord or way to contact you outside itch?
See if this will work https://discordapp.com/users/{Legion}miker#8099
na. see if you can add me as a friend. morder85_gaming
I sent a friend request. legionmiker
Update easy fix, copy your games new terrain shader (Farming Simulator 25\data\shaders) over to the map(FS25_MidwestHorizon\mapUS\config) and overwrite the old one.
On this map it's map not mapUS. I will have a hotfix (as I have fixed the shader problem already) still looking into some crop problems with the 1.7 update.
Got it! Thank you
No worries, just did not want someone to try that and get confused lol.
Morning, i'm sorry i have to report you this, Patch 1.7 has broke all the ground texture
Well that sucks, thanks for letting me know. I am on vacation and away from my computer, I’ll be back in 2 days and will start looking into.
you have to remap the terrain shader in the map i3d to the base game terrain shader
I changed that and my save game is still fried, and this is the only map I have that isn't working. Not sure what other conflicts the patch caused. Vehicles will turn on, but not move. As soon as I tab to a different vehicle, the entire game freezes up. Again, only on this map.
I just got back from vacation a few hours ago, I have the terrain shader fixed. I have noticed a few other problems with crops, that I am going to look into before posting a hotfix.
I so far found one mod causing a conflict. Exhaust Extension...it started throwing a LUA error on me after I downloaded Missouri River Bottom. Loaded Midwest Horizon without it, and seems to be working now.
Ok glad you found the conflict.
I grew up not far from New Bremen. Looking forward to checking out the map
That's awesome, hopefully you will like it.
Is there any chance you are going to change the areas between the fields and all of the forestry areas from a single farmland. It's fine for solo but on a multiplayer map one farm owns everything around everyones farm so no one else can expand or change fields, or cut down trees.
Honestly I never considered multiplayer. I will work on that, but it's probably going to be a bit slow.
I just updated to give a few new farm areas that you can buy.
I can't manage to ensile corn even with the basic forage harvesters it doesn't work but please identify the problem thank you
I’m not sure. I’ll look into it this afternoon when I get home.
It works for me. I used a john deere 9700 with JD 345 plus head and a fliegl ASW 271. I was able to dump into a bunk silo as well.
Do you have thundrfs defaultcrops mod installed and active?
https://thundrfs.itch.io/fs25-default-types
ah yes I had forgotten this mo
Ok, so it works now?
yes it works but now I have just found another problem every time I start the game I have to put the green color back under the law
Glad that fixed it. Not sure what you mean on putting the green color back under the law.
Glad your liking the map. yes I know about it. I found something today that might fix it. I will see if it does this afternoon after work.
The shadows should be fixed now in the update I just pushed out
Who's Fendt been looking for an American one.
I edited the one from the modhub
Nice edit of it.
Missing textures on preplaced buildings.
All buildings or some? Wondering if it has something to do with the giants update today. I'll look into as soon as I can
looks like all of them. The ones that aren't sellable. all white.
I just loaded into my save game and a new save. Both have textures for me. Are your graphics drivers updated? Not sure if that would matter.
hmm, strange. .yep, all my drivers are updated. they are even white in giants editor. I deleted shader cache as well.

heres an example. several more just like it. I actually can't delete them in GE either. looks like they are attached to waterplane or something.
This is just now from my saved game. It even looks like the background (off map portion) is white. Are you on the MAT download or the original one? Also since you brought up GE. Click the main waterplane transform group, with it highlight under attributes (right top of screen in the transform tab. Go down to visibility and un-check it. Click elsewhere on the screen. That will make the waterplane invisible and you should be able to delete those fences/buildings. Then just re-click the visibility thing for waterplanes so they will show back up and save.
Thank you sir.
Your welcome.
I'm going to assume you don't have perms to convert this
yes I do, from diniz and CBJ
Not that its really any of your business. Because either way you probably smashed that DL button
really none of yours either
can i get your badge number
Not sure what you mean.
oh no the mod police are here