update 1.0.0.4
This update will be out in a few mins
New save highly highly recommend. Without a new save most of what I fixed/added will not show up.
Fuel pump added at the co-op, you do NOT need to own the land to use it.
Forest ground texture painted in the wooded area by fields 108 & 109.
Added water to the ditch between fields 15, 16, 17, & 130. That whole length of ditch I missed.
Added water to the pond by field 62, forgot that as well.
Replaced the huge object storage building with the carport from scooter's workbench. That was on the western house by field 56.
Farmland 167 now has a farm built on it. I am calling it the BSL farm, all but two of the asset's are his. I have increased the cost of the land now due to it having building. Once the land is owned you can sell the building's, except the cow barn I should have that fixed before the update. I am also having a navmesh issue with that barn and am still trying to work though.
I added a new farmland 173, it is directly west of farm 167 by the pond. 173 comes with the pond area and the dirt road that runs between field 62, 63, & 137. The pond area has a cow pasture for 75 cows (I believe). Down side is the cows will walk under water in the pond.
By fields 24, & 26 I added a new farmland 174. That comes with a pasture and 50 cows. Having cows there when driving by will help make the map feel alive.
The square are on the southern part of field 10, now will be bought with field 10. I added a house and shed there as well.
The square part on the north western part of field 8 can now be bought as farmland 174. Will be adding some bins and a shed or a few there.
I changed the intersection near coopers and the animal dealer back to original.
The lanes don't match up perfect. But I think it's better until I learn how to make intersections
There is a warning regarding Bsl's havrvestor. Something about bale unloading station, I had no problem unloading chaff into the silo and getting silage from it.
The crop calendar is messed up from the last giants update. Once thundRFS updates his default crops then i'll see what needs to be done to fix it for the map.
Credits
Macktrucker921
https://www.farming-simulator.com/mod.php?mod_id=308796&title=fs2025
Scooter's workbench
https://www.farming-simulator.com/mod.php?mod_id=304941&title=fs2025
BSL modding
Get Midwest Horizon FS25
Midwest Horizon FS25
Status | In development |
Category | Game mod |
Author | Farmwithmike |
More posts
- Hotfix for giants update8 days ago
- update 1.0.0.5 soilmap19 days ago
- Terrain shader hotfix54 days ago
- Question to yall on view distance68 days ago
- Alfalfa patch69 days ago
- Alfalfa update74 days ago
- Quick update86 days ago
- patch for update 1.0.0.389 days ago
- update 1.0.0.390 days ago
Comments
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When do you think you'll release it and there's no way we're not allowed to do another game?
If you don't want to start a new game, I would not download it yet. Just wait until you are. Unfortunately It has to be a new save due building's being added and terrain edits. If you do indeed download it your current save may work, you just will not see some or all of the new changes. I'll try it on mine save and see what happens.
ok thanks and when is the update coming out?
Hopefully soon. I have to wait on BSL to publicly release the cow barn. Once he does that then I can after fixing the navmesh error I'm getting with it.
In my quick test, my saved game loaded and seemed fine. However without a new save the new stuff will not show up, and some of the fixes will not be seen.